When you Rage, you gain your chosen animal’s unarmed attack (or attacks). While you are raging, your Demoralize and Scare to Death actions (from the Intimidation skill and an Intimidation skill feat, respectively) gain the rage trait, allowing you to use them while raging. Make a Leap, High Jump, or Long Jump and attempt one melee Strike at any point during your jump. Cleric. Hi, Trying to make a barbarian in Pathfinder 2e, but we can't figure out how to add Rage and Instinct modifiers. PF2SRD.com (aka PF2SRD or PF2 SRD) is an unofficial Pathfinder 2e (PF2) System Reference Document (SRD) Each creature in the area must attempt a basic Reflex save. It also determines what damage you resist with raging resistance and, at higher levels, increases the additional damage you deal when you Rage. During this movement you ignore difficult terrain, greater difficult terrain, and any effects that would impose a penalty to Speed. When wielding such a weapon in combat, increase your additional damage from Rage from 2 to 6, but you have the clumsy 1 condition because of the weapon’s unwieldy size. You swing clear through one foe and into another. Though no one sees them and only you can hear them, the spirits around you constantly chatter, save when you are raging. Your proficiency rank for Fortitude saves increases to legendary. When you are raging, you can increase your damage from Rage from 2 to 3 and deal negative or positive damage, instead of the normal damage type for your weapon or unarmed attack (choose each time you Rage). The fury of a wild predator fills you when you Rage, granting you ferocious unarmed attacks. At 1st level, your class gives you an ability boost to Strength. 1 Races 2 Regions 3 Religion 4 References Barbarians of Golarion hail from the dark places of the world where civilization has failed or has yet to tread. Draconic Blood (Su): Choose an energy type from the following: acid, cold, fire, or electricity. To many barbarians, brute force is a hammer and every problem looks like a nail, whereas others try to hold back the storm of emotions inside them and release their rage only when it matters most. Your proficiency ranks for simple weapons, martial weapons, and unarmed attacks increase to expert. You can use Sudden Charge while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type. You summon the fury of a mighty dragon and manifest incredible abilities. The resistance from your raging resistance class feature applies against all damage you take from spells cast with these two traditions of magic, regardless of the type of damage dealt by the spell. Trigger You critically hit an adjacent enemy. You could instead seem like a giant to other people due to your exceptional strength or larger-than-life emotions and ego. Reduce your frightened condition value by 1, and attempt a Fortitude save to recover from the sickened condition as if you had spent an action retching; you reduce your sickened condition value by 1 on a failure (but not on a critical failure), by 2 on a success, or by 3 on a critical success. You gain imprecise scent with a range of 30 feet. You can’t remove this clumsy condition or ignore its penalties by any means while wielding the weapon. Your enemy’s blow fuels your rage and provokes your immediate retaliation. This site may earn affiliate commissions from the links on this page. Your proficiency ranks for light armor, medium armor, and unarmored defense increase to master. The Barbarian is all about getting angry and hitting stuff. When you Thrash a grabbed foe, you smack that foe into another nearby. Champion. Prerequisite(s) Acute Vision or darkvision. If you end your movement within melee reach of at least one enemy, you can make a melee Strike against that enemy. I’m excited because here at Nerds on Earth, we’re getting ready to dive into some Pathfinder Society Scenarios! You decide what your instinct means to you. Increase the damage from Rage when using a larger weapon from 6 to 10; if you have greater weapon specialization, increase it from 10 to 18. Letting a personal insult against you slide is anathema to your instinct. If you have the Brutal Critical feat or the devastator class feature, apply their benefits to thrown weapon attacks. For more information, see Instincts. You can Seek while raging. Buff. Barbarian Instinct Morph Primal Rage Transmutation. After this Strike, your Rage immediately ends, and you are fatigued until you rest for at least 10 minutes. Make a melee Strike against the second foe. Increase the damage die size for the unarmed attacks granted by your chosen animal by one step, and increase the additional damage from Rage from 2 to 5 for your chosen animal’s unarmed attacks. You gain the Mighty Rage free action. You channel your rage through an instinct. If you need to look up a barbarian feat by name instead of by level, use this table. Letting a personal insult against you slide is anathema to your instinct. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. Your rage helps you hit harder. Select a type of dragon from Table 3–4: Dragon Instincts to be your instinct’s dragon type. You deal an additional 2 damage with weapons and unarmed attacks in which you have expert proficiency. You Rage. Skill Feats 2nd. It could be a creature or symbol beloved by your clan, or a purely internal source or filter of your rage, such as a belief, curse, heritage, or state of mind. You can use an open action only if you haven’t used an action with the attack or open trait yet this turn. You resist negative damage, as well as damage dealt by the attacks and abilities of undead creatures, regardless of the damage type. You open yourself to attacks so you can respond in turn. You have a stalwart physiology. You channel your rage through an instinct. You then immediately stop raging. Your projectiles are unhindered by flesh and bone. 12 plus your Constitution Modifier. Choose two associated magical traditions: arcane and occult, arcane and primal, divine and occult, or divine and primal. You can attempt an Athletics check instead of an Acrobatics check to Balance when moving across narrow surfaces or uneven ground, using the same DC. Your rage wells up from a dominant instinct—one you learned from a tradition or that comes naturally to you. At 1st level and every even-numbered level thereafter, you gain a barbarian class feat. Requirements You haven’t used this ability since you last Raged. All adjacent spaces become difficult terrain, and creatures in those spaces when you land take 5 bludgeoning damage as the debris hits them and are flat-footed until the start of their next turn. 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